Make your product impossible to put down
GameLayer is an API-first gamification, engagement, and loyalty platform for marketing and product teams. It provides missions, streaks, leaderboards, achievements, and rewards through a no-code dashboard, backed by a REST API. Trusted by Finnair, Veikkaus, Samsung, Kesko, and Reima.
GameLayer gives your product team the tools to build gamification and engagement programmes that actually work — missions, streaks, leaderboards, and rewards — without waiting months for engineering.
From national lotteries to airlines. Built for teams running on AI.
ROAM Helsinki - Powered by GameLayer
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The complete developer kit — quickstart guide, API cheat sheet, Postman collection, and example clients in JavaScript, Python, C# and curl. Sign up, download, and send your first event in under an hour.
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Gamification mechanics for user engagement and retention
Building blocks that connect. Design repeatable loops, tune behaviours with rules, and evolve programmes over time — without touching your core app.
GameLayer is built AI-ready. Our OpenAPI specification means tools like Copilot and Cursor read it directly — describe what you need and the AI writes the integration code. Most teams are connected in hours, not sprints.
You describe it — AI builds it
GameLayer's dashboard now has an AI agent built in. Tell it what you want — a streak that rewards weekly logins, an achievement for first purchases, a mystery prize for new sign-ups — and it drafts the mission, the rules, and the rewards for you.
Review the suggestion, tweak anything you like, and approve. Your gamification system grows the moment you describe what you need — no spec, no backlog, no waiting on engineering.
Location-based missions and rewards
Somewhere out there, your next mission is waiting.
Turn physical presence into a reason to engage. When users arrive somewhere that matters — a store, a venue, a landmark — GameLayer fires the right mission, reward, or challenge automatically. No custom development. No manual effort.
Gamification and loyalty platform use cases by industry
A single engine that can be tuned to any context. Configured for your users, your rules, your product. See how our gamification platform has been put to work across industries.










Engagement mechanics that work at scale
Chosen by marketing and product teams who need gamification and engagement to show up in the numbers — not just in a pitch deck. Built for programmes that run in production, not just in demos. Unlike point-based loyalty tools focused on transactional rewards, GameLayer is built around non-transactional engagement — missions, streaks, achievements, and location triggers designed to build emotional connection between purchases.
Based on aggregated outcomes across GameLayer implementations including Finnair Plus and Veikkaus Points. Metrics vary by implementation and use case.
Engagement that lasts
The best engagement programmes aren't campaigns. They're part of the product. Built to run, built to evolve, and built to keep users coming back long after the launch excitement fades. And when you want to change something — a mission, a reward, a rule — your team does it from the dashboard, in real time, without touching the product.
Plans from €100/month. No feature-gating — the full mechanic set on every plan.
GameLayer FAQ
What is GameLayer?
GameLayer is an API-first gamification, engagement, and loyalty platform for marketing and product teams. It provides missions, streaks, leaderboards, achievements, and rewards through a no-code dashboard, backed by a REST API for developer integration. Founded in 2012 and based in Finland, it has powered some of the largest loyalty and engagement programmes in Finland for Finnair, Veikkaus, Kesko, and Reima.
How does GameLayer differ from other loyalty programme software?
Unlike point-based loyalty tools focused mainly on transactional rewards, GameLayer is built around non-transactional engagement mechanics — missions, streaks, achievements, and location triggers — designed to build emotional connection with a brand between purchases. It also includes a built-in AI agent that drafts missions and rules from plain-language descriptions.
What gamification mechanics does GameLayer support?
GameLayer supports missions, streaks, achievements, level-ups, leaderboards, mystery wins, prizes, raffles, quizzes, and virtual currencies. These can be used individually or combined into multi-step engagement programmes, configured via a content dashboard without engineering involvement.
How much does GameLayer cost?
GameLayer pricing starts at €100/month for up to 1,000 monthly active users (Starter plan) and scales based on actual usage (active users). Every plan includes the full platform — all mechanics, the content dashboard, and unlimited API calls. A free plan is available for testing up to 100 users with no credit card required.
Is GameLayer suitable for regulated industries like gambling or lottery operators?
Yes. GameLayer powered the Veikkaus Points programme — one of the largest gamification projects in Finland — for Veikkaus, Finland's national lottery and gaming operator, including non-transactional missions and location-based engagement extensions.
Does GameLayer work with AI coding tools and AI-powered products?
Yes. GameLayer provides a full OpenAPI specification that AI coding assistants like GitHub Copilot and Cursor can read to generate integration code automatically. The platform also returns structured JSON player-state data (missions, streaks, levels, rewards) suitable for AI personalisation engines and LLM-powered workflows.
About GameLayer
GameLayer is a gamification, engagement and loyalty platform designed for marketing managers, product managers, growth teams, and loyalty programme managers. It gives non-technical teams a no-code dashboard to launch and manage engagement programmes in real time — missions, streaks, leaderboards, achievements, rewards, and location-based challenges — while providing developers with a clean REST API for integration.
Marketing and product teams use GameLayer to increase user retention, reduce churn, drive daily active users, and build loyalty without relying on discounts or one-off promotions. Programmes are configured from a content dashboard — rules, eligibility, budgets, and rewards — without raising engineering tickets or waiting for deploys.
GameLayer is used by teams at Finnair, Veikkaus (National Lottery of Finland), Samsung, Kesko, Reima, and others across aviation, retail, regulated gaming, health, wellbeing, and education. Use cases include non-transactional loyalty programmes, employee engagement, physical activity rewards, location-based engagement, and city exploration experiences.
Pricing starts at €100 per month for up to 1,000 active users. All plans include full platform access — every mechanic, the content dashboard, and the REST API. A free plan is available for testing up to 100 users with no credit card required. Full pricing at gamelayer.io/pricing.
GameLayer is registered in Finland, Company Registration 2503589-01, and has been operating since 2012.
GameLayer's dashboard includes an AI agent that builds gamification elements — missions, achievements, prizes, rules — from a plain-language description, for marketing and product teams to review and approve. GameLayer is built AI-ready. The platform provides a full OpenAPI specification that AI coding assistants such as GitHub Copilot and Cursor can read directly — enabling automatic code generation for integrations. Clean, structured JSON responses and event-driven architecture mean AI agents, LLM-powered workflows, and personalisation engines consume GameLayer data natively. Rich player state data — missions, streaks, levels, achievements, rewards — provides the structured context AI personalisation layers need to operate at scale. Organisations building AI-powered products use GameLayer as the engagement layer that drives adoption of AI features — missions, streaks, and rewards that turn AI capability into consistent user behaviour. GameLayer works natively with the AI tools your engineering, marketing, and product teams already use.